The Android Aalto community wishes you and your beloved ones a very Merry Christmas and a Happy New Year of good coding, health and joy!
It’s been a pleasure and privilege to have you in our events during this exciting 2012! We would like to thank every single one of you. You make this community awesome!
This year 2012 has been quite a ride, we continued to grow up as a developer community, becoming one of the biggest in Helsinki, organising events for students, entrepreneurs and companies interested in mobile technology focused in Android platform.
We will be “closed” for a few days but we will back with more and bigger events for 2013!Tweet
Android Aalto is back to strike! and to hit the walls hard again this semester. We welcome all new students interested in android business and development to join our events.
Rise of the droids
This will be at Aalto Otasunnistus (5th and 6th of September)
> Come and join the rise of all droids of autumn 2012! Get your Android Aalto badge and identify
> The opening party will be at Otaniemi open area check out the official web site:
Return of the droids
This will be at Aalto Kampuskarkelot (17th, 18th, 19th of September)
> Come to our booth and meet the Android Aalto Community, know more about our events, drop to talk about android, to exchange ideas, to chat about new stuff in android markets and APIs, to know about planned events.
I has been a good time after our last event, people has been busy, some people has crashed into holidays others have been progressing in their start-ups. So we think will be good to say welcome (back) again to an Android Hackaton.
The invitation is again for all android enthusiasts to join us at:
Summer Hackathon 2012
From 14:30 to 19:30
Aalto Venture Garage
(Betonimiehenkuja 3, Espoo)
We will keep the agenda open:
- We would like to get back to hacking on the community projects from previous events
- We would like to recap and play some videos of Google I/O 2012
Time is over! Now it’s your turn to decide which app or idea is the best and gets the prize.
Below you can find the different participants:
- Finger Twister
- Now you will be able to play twister in your mobile!
- A couple slides on how to play can be found at: Finger Twister
- The APK can be downloaded from: Finger Twister APK
- By Huang Fuguo
- A fast 2D space shooter like the old times.
- Check out the video about it at: TwoDeeWars: A 2D Space Shoter
- And you can download it from Google Play: TwoDeeWars
- And if you’re curious the source code: TwoDeeWars
- By Gerard Lledó (@gellevi, G+ profile)
- Picture search:
- This entry comes is an idea so here it’s the description of the app:
- It would be cool to have an app where you could picture search. So say you found a bug or something where you don’t have a specific name for it, you could take a picture of it and then the app would find the specific name and some info on whatever you were taking a picture of. I have found so many things that i dont know the name of and it would be great to have picture search.
- By Jade McBroom (@JadeMcBroom)
- Smart books for smart phones:
- Access books from any where when you need them.
- This one is also an idea and you can check it out at: Smart books for smart phones slideset
- By Shaohong Li (Facebook profile)
- Women empowered:
- Connecting Nigerian women to the world.
- You can find a nice presentation of the idea at: Women empowered
- Some reasons why they deserve the Samsung:
- “We deserve a S3 because we have just one android phone between us. If we get an S3 we will have ease in developing and testing our concept .Plus, S3 is the coolest android smartphone till date”
- By Caring Thoughts team (Syed Farhan Hashmi, Bilal Gill , Udit Anand)
- Song Request:
- Request your song directly to the DJ.
- Check out the nice video at: Song Request App idea
- By Sean Fitzgerald (Facebook profile, G+ profile)
- Open Academy:
- What would you like to learn today?
- More information about the idea at: Open Academy slideset
- By Siavash H. Khajavi (Facebook profile)
- An app about you.
- Check out more about the idea at: Story teller slideset (Tip: download to see proper slides animation)
- By Jose Mera Collantes
- io8oi powerball:
Thanks to all the participants and good luck with the voting at our Facebook group!!Tweet
Yesterday we had a really nice hackathon were people had the opportunity to test their apps on the latest and most powerful Android mobile available currently, the Samsung Galaxy S3. Thanks to the Samsung App Challenge who provided two S3 for the Android Aalto community to use.
We will bring those two Samsung S3 in every hackathon so you can test with them and discover the new things introduced in the Android 4.0 Platform.
Wouldn’t it be nice that you could test with one Samsung Galaxy S3 anytime and anywhere? Then this is your opportunity, thanks to Samsung App Challenge the two best apps/ideas developed by you will be given one Samsung Galaxy S3 each.
- How to participate?
- It’s pretty easy. You can prepare an app (doesn’t need to be finished at all) and explain in a few sentences (slides and/or youtube video) what it is about and why you deserve the Samsung Galaxy S3. If you are not tech savvy enough or you don’t have time to develop an initial app you can also submit your idea explaining it (using some appealing format, e.g. slides/youtube video).
- Who can participate?
- The only requirement is that you have a valid Finnish address where the device can be sent.
- What’s the deadline?
- You have until Wednesday 20th June at 17:00:00 (Helsinki timezone) to send links to your material to firstname.lastname@example.org (we can’t host all the material so please send a link to a public URL that anybody can access).
- Who is the jury?
- The jury will be the Android Aalto community itself!! Some time after the deadline (remember: 20.6.2012 at 17:00) we will publish a poll to our Android Aalto Facebook group where the members will be able to vote the different submissions.
- Other important details:
- When sending us the information you must include your full name, e-mail, phone, your Facebook page link (or G+, or twitter). Although you can submit several apps/ideas only one device will be given to the same person.
In case of tie the winner is the one who sent the material earlier.
- Important recommendations:
- Keep in mind that all the members of the Android Aalto Facebook group will be able to vote so we recommend you to make it really easy for them to use/understand your app/idea so they like it and vote for it. For example, if you have an app it would be great if it’s already in the market (contact us: email@example.com and we can try to publish it through our Google play account) or they can download the apk from somewhere else.
Brace yourselves! After the great success of the previous gaming hackathon, Android Aalto is organizing a new event for all those that were thirsthy for more (even more!) action. On Saturday 16th of June you will have the chance to try out one of the latest innovations in the Android ecosystem and even win 15.000 € ! Brought by Samsung, the S-Pen is a more precise input than a finger or stylus and it is a promising tool for interacting with Android devices. In this hackathon, we will present the features of S-Pen and if you have an app idea, we will help you develop it and submit it to the Samsung contest.
Whether to develop a game, a revolutionary app or a simple Hello, world!, we welcome you to join us the 16th of June and participate in the Samsung App Challenge.
The event will start at 11.00 at Aalto Venture Garage (Betonimiehenkuja 3, Otaniemi, Espoo)
Although not compulsory it would be great if you can RSVP at our Facebook event: Games and S-Pens hacking
And the games began!
Last 1st and 2nd of june, the first Android Aalto gaming hackathon gave birth to a saga of episodes and a new era in the history of this community. Worth the wait was this hackathon for the multitude of attendees, a great blend of talented artists, android newbies, hardcore hackers and enthusiasts.
It all started with great spirit, plenty of creative ideas and discussions about hacking strategy and expectations. A total of 5 teams were formed and each brainstorming of ideas, defining the team roles and strategies.
The expert note
Then a special note was given by Sylvain Cunzi and Elif Buyukcan on building games the process, the roles, the tools and approach á la Rovio. Two main frameworks were described, AndEngine and Unity. Plenty of questions about what is the best framework, the best approach created a discussion, for which the conclusion was “it all depends”.
Then so we got hands on the work, started designing the game and explored 2 alternatives frameworks. But was all in the air, a thriller to be continued the next day….
Redeploying the forces
Thereafter, June 2nd 11 am a fresh new day, with more energy, more ideas, more challenge and adrenaline. Artists started crafting the visuals, designers got started with the logic and hackers with the code. Teams reorganize now with a framework installed and strategy defined.
The day was a long yet fun journey that little by little reveal more.
Finally, it was time for the truth, show me what you got! And it was amazing! each team was able to come up with a squeleton of the game, nice graphics and a logic pretty much ready to be implemented. Unfortunately, the complexity of the AndEngine framework was a barrier, well foreseen and highlighted by Sylvain. So was difficult to get a version ready to play but each team was eager to come back for revenge (Next screenshots and experiences from each team)….
To Be continued…Tweet
What were the misconceptions that you needed to deal when looking at a Android app design? Probably most of us, have seen those funny “iOS app designer” faces saying, – “Doh, it has hardware back button!” moment.
As we want our apps to look pretty, we came up with an idea to help graphical designers avoid common Android design anti-pattern. Moreover, when doing coding, coders sometimes suffer from improperly handed-off designs, so it would cool to make those nice people RTFM in their visual language. Think of Infographics. And I can’t avoid giving credit to LemonLabs, who has inspired us with Karri for this idea with their “iOS App Designer Guide to Developer Love“.
So, in the next few days we are going to collect ideas for the “The Guide to Android design, the cutting and the app beauty”.
Here are few ideas about what could be there:
1. Avoid fixed length screens or be super smart about it. Android has a great variety of screens that have different aspect ratios. Some phones are long (1:2 on Nexus One) and some are not so long (3:4 on Galaxy Mini, HTC Wildfire).
2. If a screen doesn’t have much content (login screen for instance), consider designing it as a dialog: it will allow reusing same screen on tablet resolution without much effort.
3. Instead of multiple progress dialogs, consider animating action buttons or other interface elements. This is just so much nicer.
4. Also, I will repeat my very old idea that you can test for 92% of Android screens by using just 3 phones.
Updated with Joonas Kukkonen from Elisa input:
One of the useful tactic is to design for post popular pixel density bucket (mdpi for tables, hdpi for phones). However, you must be aware that some devices have more pixel estate than others (even in desity dependent pixels). For instance, Samsung Nexus S and SIII have 360dp compared to 320dp of Galaxy S2 or 400dp of Galaxy Note. Also be careful about notorious Galaxy Tab 7, which uses hdpi despite it has only 171dp pixel density.
If you design pixel perfect layouts and use mdpi resolution as a reference design, sizes and margins have to be dividable by 2, in order to be properly scalable to hdpi and hdpi. The same way if you use hdpi resolution as a base, sizes and margins have to be dividable by 3, if your base is xhdpi – 4 . Keep in mind that Android design guidelines recommend 8dp grid for mdpi base.
P.S. Note that having more pixel real estate, may mean more space for Ad banners! Profit FTW.
Update with Janne Toivola from Futurice recommendations:
One more tip:
When naming files don’t use dashes or spaces, also don’t start filenames with numbers, Android doesn’t support these in filenames. Check with your coder, whichever he prefers and stick to CamelCaseConvention or separate_with_underscores .
Life is so short, It wouldn’t be the same without games! Educational, thematic, strategy games, etc. all add their own special taste. For developers the funniest things to program, same for designers games are to express it all and let the creativity fly.
And because people asked for, it is time for a real Gaming Hackathon! are you ready for this “battle” !!!!
We will have a small introduction workshop session on Friday June 1st and the core hacking will happen on Saturday June 2nd.
We will help you to go through the basics but it will be great if you could already take a look at how to set up the Android environment, you can follow these instructions: Getting Set Up for Development
This time there will be refreshments and food during the event thanks to our sponsors:
June 1st (Preparation and preliminary design)
17:30 Intro to the hackathon – Organizing teams
18:00 – 19:00 Workshops
a) Game frameworks for android
b) Android basics
19:00 + Preparation for hacking
- create repos, design the game etc.
June 2nd (core design and hacking)
11:00 Organizing the designs and modules of the game
12:00 Implement functions, core hacking
14:30 Lunch break and teams huddle, what is next!?
15:00 More hacking
18:30 Integrate, Play with the games!!
19:30 Closing words
Let the games begin! hackathon June 1st at 17:00 and June 2nd at 11:00 at Aalto Venture Garage!
Please RSVP at in EventBrite event: http://www.eventbrite.co.uk/event/3500872203
There is also a Facebook event page to trigger the discussion: http://www.facebook.com/events/389805417738645
For more information you can contact us:
Gapps, the coolest Finnish authorized Google Enterprise partner, is looking for an Android Developer Intern to join an upcoming project during the summer of 2012. The internship program is a part of the co-operation with Android Aalto Community, Gapps and the partner companies of the Gapps-led Google Specialist Centre. The aim of the development project is a MVP of a kick-ass Android application for the enterprise market. As an Android Developer Intern you will be a part of the Gapps team and develop the application for the Android platform in co-operation with Gapps and our partner companies. The work will be done mainly during June-August continuing partly into September.
We expect you to have earlier experience in Android development; participation in Android Aalto Hackathons or the like is a plus. Knowledge in Google Apps APIs is a plus, but not a necessity. We are offering you a working environment with talented young people in Kamppi, the center of Helsinki, tech for you to use and an intern compensation. In the project you can get also in touch with Google’s personnel and other people working within the Google ecosystem here in Finland. Finnish language skills are not needed.
If you want to learn the latest trends in mobile development, meet great people, make some money, build new relationships in the Android industry, and have lots of fun, send your application letter and CV before 23th of May to firstname.lastname@example.org.Tweet